Word Search (also known as Word Seek, Word Find, Word Sleuth or Mystery Word) is a word game that consists of the letters of words placed in a grid. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be placed horizontally, vertically, or diagonally.
Baby boom users, which are older generations, a fan of word puzzles but does not familiar with mobile games, would like to join the game and play
Feb 2021
Scopely
Figma
We make your spending stress-free for you to have the perfect control.
An empathy map is a visual tool used in user-centered design and product development to gain a deeper understanding of a specific user persona's thoughts, feelings, behaviors, and experiences. It provides a structured framework for capturing insights about users' emotions, needs, and pain points, allowing design teams to empathize with users and create solutions that truly resonate with their needs.
Visual hierarchy is one of the core techniques which are applied to the design process. It is initially based on Gestalt psychological theory.
The visual presentation of UI elements has a great influence on the user experience of a product. If content components look like a mess, people can’t navigate within a product or interact with it properly. Moreover, unstructured copy content has a low level of legibility, so users can’t scan it quickly and they need to make a significant effort to distinguish the data they’ve been looking for. Bad UX can lead to poor user satisfaction, which means a product would be less sought-after.
It’s one of molecules of the Design DNA. Consistent design is intuitive design. In short, usability and learnability improve when similar elements have consistent look and function in a similar way. When consistency is present in your design, people can transfer knowledge to new contexts and learn new things quickly without pain. This way they can focus on executing the task and not learning how the product UI works every time they switch the contexts.
Working memory has a limited capacity, limited duration, is highly volatile, and is affected by motivation.
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Hick’s Law (or the Hick-Hyman Law) states that the more choices a person is presented with, the longer the person will take to reach a decision. Named after psychologists William Edmund Hick and Ray Hyman, Hick’s Law finds frequent application in user experience (UX) design—namely, to avoid overwhelming users with too many choices, thereby keeping them engaged
When we make a good UX analysis and the UI elements are structured and organized, people enjoy using a product more and it will be more ‘usable’ (efficiency, effectiveness, and satisfaction). This is not the case here, so we need to take into consideration all the problems described above to try to fix them: